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World & Regions

Explore the vast world of Madrigal, from the familiar starting areas to Dragon Crusade's exclusive high-level regions. This guide covers all areas, their monsters, and unique features.

World Overview

The world of Dragon Crusade includes both classic regions and exclusive new areas designed for endgame content.

Region Progression

Level/DRRegionContent
1-20Flaris / New MadrigalStarting area
20-40Saint MorningMid-level content
40-60Darkon 1-2Advanced content
60-100Darkon 3High-level monsters
100-150AzriaPremium area
150+FirelandSuper/Ultra/God monsters
DR 20+Gold Rogers BayGuild raid
DR 60+City of GodsDR 60 monsters
DR 70+Dark TerritoryStrongest armor
DR 130+Skull ValleyAdvanced grinding
DR 130+Tropic Moon BayTropical islands
DR 150+Eternal Night CavesAncient treasures
DR 200+Dune CanyonMost dangerous monsters

Starting Areas

Flaris

The classic starting area for all players.

Monsters: Level 1-35 (Aibatt to higher) Features:

  • Tutorial NPCs
  • Beginner quests
  • Dragon Chip Shop (Jeff)
  • Basic equipment vendors

New Madrigal

"Redesigned starting area with higher experience rates and improved loot."

Features:

  • Enhanced experience rates
  • Better drop rates
  • Streamlined progression
  • Improved new player experience

Classic Regions

Saint Morning

Mid-level progression area.

Level Range: 20-40 Features:

  • Quest chains
  • Dungeon access
  • World Invasion defense point

Darkon

The mainland continent with multiple zones.

Darkon 1-2: Level 40-60 Darkon 3: Level 60-104

Features:

  • Dekane Mine (Level 51-74)
  • Advanced quests
  • World Invasion defense point

Azria

Premium hunting area with enhanced rewards.

Features:

  • Higher monster density
  • Better drop rates
  • Winter Crusade PK Zone

Elliun

End-level region.

Features:

  • High-level content
  • World Invasion defense point

Dragon Crusade Exclusive Regions

Fireland

"Explore a whole new level area with monsters that surpass anything you've ever seen before."

Requirement: Level 150+ Monsters: Super, Ultra, and God-ranked Features:

  • Entrance to Crimson Cave
  • Escalating difficulty tiers
  • Premium farming

Monster Tiers:

TierNameDifficulty
1SuperHigh
2UltraVery High
3GodExtreme

City of Gods

"Explore the largest city in Madrigal and defeat Dragon Rank 60 monsters."

Requirement: Dragon Rank 60+ Features:

  • Massive city environment
  • DR 60 monster spawns
  • Weapon Dust conversion NPC

Dark Territory

"In the vicious ruthless land of a dragon, obtain the strongest armor."

Requirement: Dragon Rank 70+ Features:

  • Path to Black Castle
  • Black Dragon Set materials
  • Challenging monsters

Skull Valley

"Get to Dragon Rank 130 by clearing the area."

Requirement: Dragon Rank 130 Features:

  • DR 130 progression
  • Eternal Giant Stone Golem (Trophy boss)
  • High-density farming

Tropic Moon Bay

"A mysterious group of islands with tropical forests and ancient monsters."

Requirement: Dragon Rank 130+ Features:

  • Tropical island setting
  • Ancient island monsters
  • Unique atmosphere

Gold Rogers Bay

"Raid the anchorage of Gold Roger's pirate troop with your guild and harvest valuable trophies for your guild."

Requirement: Dragon Rank 20+ Type: Guild Raid Features:

  • Pirate theme
  • Guild trophy rewards
  • Cooperative content

Eternal Night Caves

"Hidden in the depths of the Eternal Night Cave is an ancient creature guarding treasures."

Requirement: Dragon Rank 150+ Boss: Cthulhak Features:

  • Ancient creature encounters
  • Treasure guardians
  • Eternal Essence drops
  • Nightmare Shard drops (Sealed weapon upgrade)

Dune Canyon

"Desert region with the most dangerous Dragon Rank 200 monsters that can only be slain by the strongest fighters."

Requirement: Dragon Rank 200+ Features:

  • Most dangerous monsters
  • Million-year-old creatures
  • Eternal Giant Spirit of the Desert (Boss)
  • Ultimate challenge area

Dragon Realm

Faction PvP area.

Features:

  • Open-world PvP
  • Faction reputation gains
  • Faction statue warfare
  • Quest content

Farming Areas

Dragon Island

"Farm island with 3x Penya, 3x Boxes, and 3x Dragon Chips."

Rates:

  • 3x Penya drops
  • 3x Box drops
  • 3x Dragon Chip drops

Enhanced Farming Areas (Level 150+)

"New specialized farming grounds designed for both solo warriors and AoE specialists."

Solo Map:

  • High HP monsters
  • Single-target focused
  • Consistent drops

AoE Map:

  • Monster hordes
  • AoE class friendly
  • Enhanced rewards for crowd clearing

World Bosses

"World bosses appear in many different places throughout Madrigal."

Mechanics:

  • Change position hourly
  • Respawn one day after death
  • Drop Dragon Balls and boxes

Dragon Arena

"In the big arena in Flaris you can fight clockworks every eight hours."

Features:

  • Clockwork boss spawns
  • 8-hour respawn timer
  • All nearby players receive experience

Giant Hunting

"Hunt giants for penya and rare weapons."

Features:

  • Higher-level giants = more rewards
  • Rare weapon drops
  • Penya farming

Eternal Guardians

"Defeat the strongest Guardians in all new regions."

Features:

  • Boss encounters across DC regions
  • Housing trophy drops
  • Challenging fights

World Invasion System

"Each level cap unveiling brings a new invasion challenge to Madrigal."

How It Works:

  1. Server announces invasion
  2. Players defend cities
  3. Defeat invasion bosses
  4. Level cap unlocks immediately

Defense Points:

  • Flaris
  • Saint Morning
  • Darkon City
  • Fire Land
  • Elliun

Sources