Classes
Dragon Crusade features a complete class system with unique balancing and a flexible Class Change system. This guide covers all classes from the starting Vagrant through Third Jobs.
Class Progression Tree
VAGRANT (Level 1-14)
|
┌─────────┬───────┴───────┬─────────┐
▼ ▼ ▼ ▼
MERCENARY MAGICIAN ASSIST ACROBAT
(Level 15) (Level 15) (Level 15) (Level 15)
| | | |
┌───┴───┐ ┌───┴───┐ ┌───┴───┐ ┌───┴───┐
▼ ▼ ▼ ▼ ▼ ▼ ▼ ▼
BLADE KNIGHT PSY ELEM BILL RM RANGER JESTER
(Lv60) (Lv60) KEEPER ENTOR POSTER (Lv60) (Lv60)
(Lv60) (Lv60) (Lv60) (Lv60)
| | | | | | | |
▼ ▼ ▼ ▼ ▼ ▼ ▼ ▼
SLAYER TEMPLAR MENTAL ARCAN FORCE SERAPH CRACK HARLE
(Lv151) (Lv151) IST IST MASTER (Lv151) SHOOTER QUIN
(Lv151)(Lv151)(Lv151) (Lv151)(Lv151)
Class Change System (DC Feature)
"Players can change their class anytime through the in-game menu. The cost scales with your level (15 Donate Coins x Level)."
Dragon Crusade allows you to change your class through Start Menu -> Character -> Class Change. The cost depends on your level, so you're never locked into a choice you're unsure about!
Starting Class
Vagrant (Level 1-14)
The starting class for all players. Vagrants are basic melee fighters with access to three skills.
| Stat | Rating |
|---|---|
| Weapon | Sword |
| Attack | Low |
| Defense | Low |
| Mobility | Medium |
Skills: Basic attack skills Goal: Reach level 15 to choose first job
First Job Classes (Level 15+)
Mercenary
"Melee fighters with the option to wield a sword or an axe."
Mercenaries excel in defense and HP compared to other starter jobs, making them ideal tanks.
| Stat | Rating |
|---|---|
| Weapons | Sword, Axe |
| Attack | Medium |
| Defense | High |
| HP | High |
Evolves To: Blade or Knight at Level 60
Magician
Spellcasters with slow but powerful attacks. Choose between elemental or non-elemental spells.
| Stat | Rating |
|---|---|
| Weapons | Staff (2H), Wand + Shield |
| Attack | High (Magic) |
| Defense | Low |
| MP | High |
Evolves To: Psykeeper or Elementor at Level 60
Assist
"Cast heal and cast buffs" or pursue offensive builds with knuckles.
A support-focused class with area-of-effect attacks like Burst Crack at level 28.
| Stat | Rating |
|---|---|
| Weapons | Stick, Knuckle |
| Attack | Medium |
| Defense | Medium |
| Support | High |
Evolves To: Billposter or Ringmaster at Level 60
Acrobat
Ranged combatants using bows or yo-yos. Prioritize DEX for attack speed and critical hits.
| Stat | Rating |
|---|---|
| Weapons | Bow, Yo-Yo |
| Attack | High |
| Defense | Low |
| Speed | High |
Evolves To: Ranger or Jester at Level 60
Second Job Classes (Level 60+)
Blade (Mercenary → Blade)
"Hit hard, hit fast and never look back."
Fast dual-wielding combatants with highest DPS potential.
| Stat | Rating |
|---|---|
| Weapons | Dual Swords, Dual Axes |
| Attack | Very High |
| Defense | Medium |
| Speed | Very High |
Evolves To: Slayer at Level 151
Knight (Mercenary → Knight)
"The Tank Class"
High stamina and HP ratings using two-handed weapons. The ultimate tank class.
| Stat | Rating |
|---|---|
| Weapons | 2H Sword, 2H Axe |
| Attack | High |
| Defense | Very High |
| HP | Very High |
Evolves To: Templar at Level 151
Psykeeper (Magician → Psykeeper)
Can prevent enemy approach and inflict significant damage. Wields wands with shields.
| Stat | Rating |
|---|---|
| Weapons | Wand + Shield |
| Attack | High (Magic) |
| Defense | Medium |
| Control | High |
DC Balance: Increased damage with elemental weapons
Evolves To: Mentalist at Level 151
Elementor (Magician → Elementor)
Masters of area-of-effect damage using staffs for maximum elemental output.
| Stat | Rating |
|---|---|
| Weapons | Staff |
| Attack | Very High (AoE) |
| Defense | Low |
| AoE | Very High |
DC Balance: +20% PvE damage, cooldown-free core abilities, increased INT scaling
Evolves To: Arcanist at Level 151
Ringmaster (Assist → Ringmaster)
Specializes in buffing and healing. The healer of the game.
| Stat | Rating |
|---|---|
| Weapons | Stick |
| Attack | Low |
| Defense | Medium |
| Support | Very High |
Evolves To: Seraph at Level 151
Billposter (Assist → Billposter)
Second only to Knights in defense. Uses learned buffs plus unique skills like Asalraalaikum.
| Stat | Rating |
|---|---|
| Weapons | Knuckle |
| Attack | High |
| Defense | High |
| Self-Buff | Very High |
Evolves To: Force Master at Level 151
Ranger (Acrobat → Ranger)
High block rates with Fire Arrow and Ice Arrow. Can disable spells with Silent Arrow.
| Stat | Rating |
|---|---|
| Weapons | Bow |
| Attack | High |
| Defense | Medium |
| Range | Very High |
Evolves To: Crackshooter at Level 151
Jester (Acrobat → Jester)
High critical hit rates from DEX. Uses yo-yos with dark magic for blood-draining and poison.
| Stat | Rating |
|---|---|
| Weapons | Yo-Yo |
| Attack | Very High |
| Defense | Low |
| Critical | Very High |
DC Balance: Replaced PvE damage with Crit damage 40% on Jester 105 Set
Evolves To: Harlequin at Level 151
Third Job Classes (Level 151+)
Slayer (Blade → Slayer)
Ultimate dual-wielding melee class.
Templar (Knight → Templar)
Ultimate tank class for high-end content.
Mentalist (Psykeeper → Mentalist)
Advanced mental magic user.
Arcanist (Elementor → Arcanist)
Master of all elements with devastating AoE.
Seraph (Ringmaster → Seraph)
Ultimate healer with resurrection and party buffs.
Force Master (Billposter → Force Master)
Martial arts master with powerful self-buffs.
Crackshooter (Ranger → Crackshooter)
Elite ranged fighter with precise shots.
Harlequin (Jester → Harlequin)
Critical strike master with dark magic.
Dragon Crusade Class Balancing
Dragon Crusade regularly adjusts class balance for PvP and PvE:
PvE Balance
- Elementor: +20% PvE damage
- Psykeeper: Increased elemental weapon damage
- Force Master: DR 40-70 set improvements
PvP Balance
- Defense/Block mechanics per-boss adjusted
- Magical/physical resistance balancing
- HC cooldown of 2sec in Siege
- PvP speedcap implementation
- Void added as Elementor PvP skill
PvP Balance Sheet
A detailed PvP balance sheet is available with class-specific damage and HP statistics across equipment configurations.
Choosing Your Class
For New Players
- Knight/Templar: Easy to survive, great for learning
- Ringmaster/Seraph: Always needed in parties
- Elementor/Arcanist: Strong AoE for leveling
For Endgame PvE
- Blade/Slayer: Highest single-target DPS
- Elementor/Arcanist: Best AoE clear
- Seraph: Essential support
For PvP
- Templar: Tankiest class for Siege
- Seraph: Healing support, holycross, resurrections
- All classes: Viable with proper gear and skill
Related Content
- Class Change - Change your class anytime (cost: 15 DC x Level)
- PvP Balance Sheet - Detailed class balance data
- First Jobs - Detailed first job guides
- Second Jobs - Detailed second job guides
- Third Jobs - Detailed third job guides
Sources
- Dragon Crusade Features
- Dragon Crusade Forum Guides
- Season Patch Notes