
Arena Systems
In one sentence: Arena is free-form / ranked-style PvP — also gives a small hunting streak day if you actually play.
Quick version (do this)
- Open arena / PvP arena content from the usual NPCs or UI.
- Play a real match — stay about 2 minutes and get a kill or death.
- Spend kill-counter rewards at the Kill Counter Shop when you want.
- Hover PvP Streak to see if the arena day counted.
What you get
| Thing | Notes |
|---|---|
| Practice / ranking | Mode-dependent (1v1, teams, etc.) |
| Kill Counter | Kills track toward the Kill Counter Shop |
| PvP Streak day | Arena is only about 10% as strong as a siege day (top-up, not main path) |
Full streak math: PvP Streak Buff.
Kill Counter Shop
Exchange kill points for PvP-oriented items (potions, cosmetics, etc.). Stock and prices change — check the live shop.
| Idea | Use |
|---|---|
| PvP consumables | Short fights |
| Cosmetics / flex | Show kills |
| Gear pieces | When listed |
Simple explanation
Arena = practice PvP.
Fight for real → small help on your hunting buff. It will not replace siege/CTF if you want max buffs.
Don't mess this up
One day per calendar day
Doing many arenas the same day does not stack multiple streak days. The buff timer may refresh, but the day counts once.