In one sentence: Guilds bid in, line up fighters, and duel on 1vs1 Guild Siege maps.
Quick version (do this)
- Talk to a 1vs1 Guild Siege Manager (Amos or Anny) when the event is open.
- Guild leadership tenders the entry Penya and lines up fighters.
- Enter when the entrance window opens, then fight the paired guild.
- Check the in-game prompts for win chips and next steps.
Simple explanation
This is guild vs guild, one matchup at a time, on dedicated 1vs1 Guild Siege Zone maps (A–D).
It is not the big weekly Guild Siege, and it is not on the PvP Streak track list.
Schedule
| When | Notes |
|---|
| Saturday 15:00 | Auto-open from the live 1v1 script. Confirm on the in-game schedule (local time) if a season moves it. |
Entry rules (live)
| Rule | Value |
|---|
| Who starts signup | Guild leadership at Amos / Anny |
| Entry cost | 5,000,000 Penya (minimum tender) |
| Guild level | At least 20 |
| Guilds in the bracket | 2–8 |
| Fighters per guild | 6–11 lined up (live main) |
| Fighter level | At least 30 |
| Lives | 1 per fighter in the match |
Fight timing (live)
| Phase | Length |
|---|
| Member lineup window | 60 minutes |
| Entrance wait | 10 minutes |
| Pre-fight wait | 1 minute |
| Fight | 10 minutes |
| Close wait | 30 seconds |
What you get
| Thing | Notes |
|---|
| Red Chips | Winners get Red Chips; the exact amount is shown in the win prompt |
| PvP Streak | Does not bank a streak day (not a streak track) |
Cancel tender returns 80% of the bid. Failed tender (not selected) returns 98%.
Fight rules
| Rule | What it means |
|---|
| Run speed | Equalized to +170% (the PvP cap), including observers. Over the cap is still clamped. |
| Town-board buffs | Combat worldbuffs (Stat / Tank / etc.) drop here and come back when you leave. |
| Tab target | Nearest-enemy tab works on these 1v1 siege maps. |