PvP Streak Buff
Fight in scheduled PvP and guild events to keep a personal streak buff that boosts hunting only (PvE damage, EXP, and drops — not PvP damage). Hover the buff icon for each track’s timers and your combined totals.
Caps (maximum)
| Bonus | Cap |
|---|---|
| PvE damage (monsters only) | +10% |
| EXP (monster kills) | +25% |
| Drop rate (world + dungeons) | +50% |
Values grow with streak length and which activities you ran. Stacking tracks never exceeds these caps.
Tracks
Each track banks at most one streak day per server calendar day.
| Activity | Power vs full siege day | How you qualify |
|---|---|---|
| Guild Siege | 100% | Real participation: summoned into the arena for most of your guild’s pulls (~80%), and move or attack while down there (~20% of those rounds). AFK / registered only = no streak day and no siege rewards. |
| CTF | 50% | Stay in the battle ~100+ seconds and get at least one kill or death. |
| PvP Rumble | 25% | ~100+ s + one kill or death. |
| Monster Clash | 25% | ~100+ s on the map and hit a clash monster at least once (any damage). Credit at loot end. |
| PvP Arena | 10% | ~100+ s + one kill or death. Effect can refresh same day; still only one day banked. |
Fast path to cap
Clash / Rumble / Arena alone cannot max the buff. Strong path: Siege + CTF regularly.
Also:
- Same track needs about 6+ hours between two day-increments (stops midnight double-bank cheats).
- If a day does not count, chat should explain why.
Duration and missing a day
- After you bank a day, that track’s paying effect lasts 24 hours.
- Then grace can hold the counter (no pay during pure grace):
- Free: about 30 hours total (24h effect + 6h grace + schedule slack)
- Premium: about 48 hours total (24h + 24h grace + slack)
- Miss the window → that track resets to 0. Timers run while offline.
Double Siege Boost
You only get one siege streak day per calendar day. If you properly fight both sieges that day, you get Double Siege Boost for 24 hours:
- Multiplies your whole PvP streak buff by ×1.5
- Still cannot go past +10 / +25 / +50 (at full cap the % lines look the same; the boost timer still shows)
Siege rewards (separate from the buff)
Same participation rules as the siege streak day:
| Reward | Details |
|---|---|
| Penya bounty | 5,000,000 per kill and per death (same rate). Unique HWID and IP on the roster. Gold overflow is mailed. |
| Siege EXP | Kill or death: about 1% of a level (normal EXP rules past Dragon Rank cap). |
Related
- Guild Siege — siege flow and schedule
- Vote Streak — website voting bonuses (different system)
- Arena Systems — arena play